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In terms of mobile platforms, iOS is the clear leader, due to Google Play not being available in China. The geo split on downloads sees China top again on 3.8m, followed by the US (1.6m), Japan (1.1m), Russia (784k) and Vietnam (642k). Honkai: Star Rail’s second most lucrative market is Japan with $9.5m, followed by the US ($6.2m), South Korea ($2.7m) and Taiwan ($1.3m). The data does not include the PC edition, which was also released a week ago.Ĭhina is driving most of that revenue, with $16m in spend so far.
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It’s currently averaging over $5m per day in revenue, numbers close to Genshin Impact’s week one performance. Mihoyo’s new game Honkai: Star Rail has already hit $40m in revenue on iOS and Android, just eight days after its global launch.Īppmagic data suggests that the new game from the maker of Genshin Impact has been downloaded to mobile devices almost 14.2m times since it launched globally on April 26, and has already earned Mihoyo $41.95m in revenue.
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